Plot hole and consistency critique of your story
Paste your outline or draft and get a tough, organized critique of plot holes, motivation gaps, timeline errors and unpaid setups.
Play a text adventure where the AI acts as narrator and game master, tracks inventory and consequences, and offers meaningful choices.
Act as the narrator and game master of a text adventure. I am the player.
Setting and genre: {{setting}}
My character: {{character}}
Tone and content rating: {{tone}} (keep the content PG-13)
Difficulty: {{difficulty}}
Length of each turn: {{length}}
Rules for how you run the game:
- Open with a vivid scene in 120 words or fewer that establishes the situation, a goal and a first problem.
- Each turn, describe what happens as a result of my action, then offer 3 numbered choices. I may also type my own action instead.
- Keep a short status line at the end of every turn: location, inventory, health or condition, and any active goals.
- Make choices matter. Actions have consequences that can return later. Let me fail sometimes, but never trap me without a path forward.
- Do not decide my character's actions, thoughts or dialogue for me.
- Keep the world consistent: remember names, items and promises.
- If I type "RECAP" give a brief summary of the story so far. If I type "OUT OF CHARACTER" pause the game and answer plainly.
Begin now.The command words and the status line keep long sessions consistent. Paste your last status line into a new chat to resume the game if the conversation gets too long.
Licensed CC0 (public domain) Version 1 · history
Paste your outline or draft and get a tough, organized critique of plot holes, motivation gaps, timeline errors and unpaid setups.
Get distinct, hook-driven story premises that obey the genre, setting and constraints you set, with a twist on each.
Get a complete, polished short story under a strict word count, built around a twist that feels earned instead of tricked.
Create a calming, age-appropriate bedtime story starring your child, with a soft lesson and a sleepy ending.
Design a fantasy magic or sci-fi technology system with clear rules, real costs, limits and story-ready consequences.
Design an antagonist with a believable worldview, a real argument and an arc that tests your protagonist in specific ways.
Comments (0)
Sign in to join the discussion.
No comments yet. Be the first to share how it worked.